Difference between revisions of "Technic Energy Units"
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| Fuel-Fired || 200EU || 600EU || 1.2kEU || Needs fuel to run. | | Fuel-Fired || 200EU || 600EU || 1.2kEU || Needs fuel to run. | ||
|- | |- | ||
− | | Solar Panel || (light + y position) * 3EU || - || - || The panel | + | | Solar Panel || (light + y position) * 3EU <br/>Has a cap of 200EU|| - || - || The panel only works above y=-10, with light above 12, when it is daytime. |
|- | |- | ||
− | | Solar Array || (light + y position) * 10EU || (light + y position) * 30EU || (light + y position) * 100EU || | + | | Solar Array || (light + y position) * 10EU<br/>Has a cap of 500EU || (light + y position) * 30EU<br/>Has a cap of 1.5kEU || (light + y position) * 100EU<br/>Has a cap of 5kEU || The panel array only works above y=0, with light above 12, when it is daytime. |
|- | |- | ||
| Hydro || amount of flowing water around * 4EU || amount of flowing water around * 40EU || - || Maximum power generated is 180EU and 1.8kEU, respectively | | Hydro || amount of flowing water around * 4EU || amount of flowing water around * 40EU || - || Maximum power generated is 180EU and 1.8kEU, respectively | ||
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| [[Alloy Furnace]] || 300EU || 3kEU for no batteries, 2kEU for 1 battery, 1kEU for 2 batteries || - | | [[Alloy Furnace]] || 300EU || 3kEU for no batteries, 2kEU for 1 battery, 1kEU for 2 batteries || - | ||
|- | |- | ||
− | | [[Compressor]] || 300EU || 800EU for no batteries, 600EU for 1 battery, 400EU for 2 batteries || 1.5kEU for | + | | [[Compressor]] || 300EU || 800EU for no batteries, 600EU for 1 battery, 400EU for 2 batteries || 1.5kEU for no batteries, 1kEU for 1 battery, 750EU for 2 batteries |
|- | |- | ||
| [[Centrifuge]] || - || 8kEU for no batteries, 7kEU for 1 battery, 6kEU for 2 batteries || - | | [[Centrifuge]] || - || 8kEU for no batteries, 7kEU for 1 battery, 6kEU for 2 batteries || - | ||
|- | |- | ||
− | | [[Electric Furnace]] || 300EU || 2kEU for no batteries, 1kEU for 1 battery, 500EU for 2 batteries || 4kEU for | + | | [[Electric Furnace]] || 300EU || 2kEU for no batteries, 1kEU for 1 battery, 500EU for 2 batteries || 4kEU for no batteries, 2.5kEU for 1 battery, 1.5kEU for 2 batteries |
|- | |- | ||
| [[Extractor]] || 300EU || 800EU for no batteries, 600EU for 1 battery, 400EU for 2 batteries || - | | [[Extractor]] || 300EU || 800EU for no batteries, 600EU for 1 battery, 400EU for 2 batteries || - | ||
|- | |- | ||
− | | [[Grinder]] || 200EU || 600EU for no batteries, 450EU for 1 battery, 300EU for 2 batteries || 1.2kEU for | + | | [[Grinder]] || 200EU || 600EU for no batteries, 450EU for 1 battery, 300EU for 2 batteries || 1.2kEU for no batteries, 900EU for 1 battery, 600EU for 2 batteries |
|- | |- | ||
| [[Freezer]] || - || 800EU for no batteries, 600EU for 1 battery, 400EU for 2 batteries || - | | [[Freezer]] || - || 800EU for no batteries, 600EU for 1 battery, 400EU for 2 batteries || - |
Revision as of 16:48, 4 February 2024
Overview
Energy is the basic resource in Technic. It is needed by every machine (with different amounts) to power them. You cannot change energy types without a Supply Converter, and there is a 10% decrease in energy when you switch.
Energy Uses
Energy can be used and made with machines. Here is a list of all energy users and generators.
Energy Sources
Type | LV | MV | HV | Notes |
---|---|---|---|---|
Fuel-Fired | 200EU | 600EU | 1.2kEU | Needs fuel to run. |
Solar Panel | (light + y position) * 3EU Has a cap of 200EU |
- | - | The panel only works above y=-10, with light above 12, when it is daytime. |
Solar Array | (light + y position) * 10EU Has a cap of 500EU |
(light + y position) * 30EU Has a cap of 1.5kEU |
(light + y position) * 100EU Has a cap of 5kEU |
The panel array only works above y=0, with light above 12, when it is daytime. |
Hydro | amount of flowing water around * 4EU | amount of flowing water around * 40EU | - | Maximum power generated is 180EU and 1.8kEU, respectively |
Geothermal | 1 water + 1 lava around: 50EU 2 water + 1 lava around: 100EU 1 lava + 2 water around: 200EU 2 water + 2 lava around: 300EU |
- | - | Put the water and lava opposite another in order to not destroy another. |
Nuclear | - | - | 100kEU | Needs proper protection. Also, the power is only for 1 week. |
Battery Box | 500EU | 2kEU | 10kEU | Needs charge before giving energy. Each battery adds 10% to the storage. |
Energy Demands
Type | LV | MV | HV |
---|---|---|---|
Alloy Furnace | 300EU | 3kEU for no batteries, 2kEU for 1 battery, 1kEU for 2 batteries | - |
Compressor | 300EU | 800EU for no batteries, 600EU for 1 battery, 400EU for 2 batteries | 1.5kEU for no batteries, 1kEU for 1 battery, 750EU for 2 batteries |
Centrifuge | - | 8kEU for no batteries, 7kEU for 1 battery, 6kEU for 2 batteries | - |
Electric Furnace | 300EU | 2kEU for no batteries, 1kEU for 1 battery, 500EU for 2 batteries | 4kEU for no batteries, 2.5kEU for 1 battery, 1.5kEU for 2 batteries |
Extractor | 300EU | 800EU for no batteries, 600EU for 1 battery, 400EU for 2 batteries | - |
Grinder | 200EU | 600EU for no batteries, 450EU for 1 battery, 300EU for 2 batteries | 1.2kEU for no batteries, 900EU for 1 battery, 600EU for 2 batteries |
Freezer | - | 800EU for no batteries, 600EU for 1 battery, 400EU for 2 batteries | - |
Lamp | 50EU | - | - |
LED | 5EU | - | - |
Music Player | 150EU | - | - |
Quarry | - | - | 10kEU |
Tool Workshop | - | 5kEU for no batteries, 3.5kEU for 1 battery, 2kEU for 2 batteries | - |