Difference between revisions of "Thailand"
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Line 8: | Line 8: | ||
'''aims here''' | '''aims here''' | ||
− | * compare fast server including technic, mesecons and | + | * compare fast server including technic, mesecons and pipeworks - and how feel to play with 220 ms RTT, as gamer from Germany at my server |
'''projects here ''' | '''projects here ''' | ||
* map wide travelnet system on the 1.000/1.000 coordinates | * map wide travelnet system on the 1.000/1.000 coordinates | ||
− | * connect them with streets | + | * connect them then with streets |
* build cart rail on this streets to ride over hole map | * build cart rail on this streets to ride over hole map | ||
+ | * each Intersection can contain belonging loval travelnet hub for gamer live nearby | ||
+ | = with just 3 kumps can be everywhere on the map (level 7.5) | ||
'''legand''' | '''legand''' |
Revision as of 23:47, 19 October 2019
Thailand
basic data
- Thomas, born 1965
- fast PC, but as of living in Thailand about RTT 0.220 via fiber at home with 50 MB/s
- playing minetest since Sun Jan 03, 2016 18:58
- has own server since jan 2018
aims here
- compare fast server including technic, mesecons and pipeworks - and how feel to play with 220 ms RTT, as gamer from Germany at my server
projects here
- map wide travelnet system on the 1.000/1.000 coordinates
- connect them then with streets
- build cart rail on this streets to ride over hole map
- each Intersection can contain belonging loval travelnet hub for gamer live nearby
= with just 3 kumps can be everywhere on the map (level 7.5)
legand
- H-30 - H30 = horizontale rail lanes (fE H12 is the lane on the horizontale 12000 coordinates)
- V-30 - V-30 = same vertical
- later diagonal lanes
- travelnet: there are always to travelnet belong as a set: like "20.000 / - 20.000 Hub" is the station in the hub, "20.000 / - 20.000 Intersection" the one outside at that intersection / coordinates.